The Effect of Sasak Ladder Educational Game (PENTAS) on the Level of Adolescents' Knowledge about the Impact of Early Marriage

Authors

  • Baiq Agisna Putri Jurusan Kebidanan, Poltekkes Kemenkes Mataram, Indonesia
  • Imtihanatun Najahah Jurusan Kebidanan, Poltekkes Kemenkes Mataram, Indonesia
  • Fitra Arsy Nur Cory'ah Jurusan Kebidanan, Poltekkes Kemenkes Mataram, Indonesia

DOI:

https://doi.org/10.32807/msjou.v5i2.32

Keywords:

Sasak Ladder Educational Game (PENTAS), Early Marriage, Adolescent Knowledge, Educational Games, Health Education

Abstract

Background: Globally it shows that about 12 million adolescents’ are married before the age of 18. This is also a dilemma in Indonesia, around 25.53 million children are married at an early age. Indonesia is still the 4th highest in the world in the case of early marriage, providing education is one of the effective ways to provide valid, updated, and evidence-based information to improve adolescents' knowledge. The Sasak Ladder Education Game (PENTAS) can be used as an educational medium for adolescents’ to increase knowledge about the impact of early marriage, so that it can prevent early marriage among adolescents’.

Objective: To determine the Influence of the Sasak Ladder Education Game (PENTAS) on the Adolescents' Knowledge Level Regarding the Impact of Early Marriage.

Method: This type of research is Pre-Experimental with Design One Group Pretest- Posttest. The population of this study is 659 students of SMAN 1 Lingsar class X and class XI and a sample of 30 respondents. Data analysis used the Marginal Homogenity Test.

Results: The results of the knowledge value before the intervention of the Sasak Ladder Educational Game (PENTAS) were obtained that most of the respondents had sufficient knowledge as much as 18 (60%). The results of the knowledge value after the Sasak Ladder Education Game (PENTAS) intervention were obtained by most respondents who had good knowledge as many as 22 (73.3%). Marginal Homogenity analysis test with a p-value of knowledge level of 0.000 (p< α= 0.05)

Conclusion: There is an effect of the Sasak Ladder Education Game (PENTAS) on the level of adolescents' knowledge about the impact of early marriage at SMAN 1 Lingsar.

 

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Published

2026-10-30

How to Cite

Baiq Agisna Putri, Najahah, I. ., & Arsy Nur Cory’ah, F. (2026). The Effect of Sasak Ladder Educational Game (PENTAS) on the Level of Adolescents’ Knowledge about the Impact of Early Marriage. Midwifery Student Journal (MS Jou), 5(2), 80–87. https://doi.org/10.32807/msjou.v5i2.32

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